Sim-locked

So the iPhone hype (iHype?) is reaching fever pitch.

I’m struggling to get excited … yet.

I’m guessing it’s going to be years before they are available here in NZ.

And it doesn’t look good for those who were considering using something like Shipbuktu to get their hands on one …

“Then there is the issue of the iPhone being sim-locked. And I don’t just mean that the phone is locked, nope, the sim is locked physically into the phone! It can’t be removed. Seemingly there is a way to map your existing number to the sim in your iPhone – this will be part of the activation process. But you can’t take your sim out of the phone for any reason. What happens when you want to upgrade to a new phone? No idea. Presumably this will be straightforward if your new phone is another iPhone – but if it is not…”

From: Tom Raftery’s Social Media

Those in the US need to sign up for a two-year contract at US$60 per month.

Now that’s lock in!

UPDATE: (from this thread on GeekZone) apparently this video shows that you can actually remove the sim by poking a paper clip into this hole.  So, not easy, but possible.

Touchy feely

This coming week is the Apple Worldwide Developers Conference in the US.

Expect the buzz around the upcoming launch of the iPhone to reach fever pitch by the time Steve Jobs takes the stage.

Check out this competition, where people had to make their own iPhone advert (via Michael Gregg). Amazing free publicity for a product which isn’t even released yet.

This entry is a bit wacky:

I could swear those are kiwi accents too. :-)

And so the anticipation builds.

Meanwhile, for those sitting on the Windows side of the fence (or for that matter Apple fan boys in NZ who will no doubt be waiting a while for the local release of iPhone) … no need to feel totally left out of all this touchy feely stuff.

Check out the just launched HTC Touch, which runs Windows Mobile and has a touch screen interface.

Sounds great in theory. But when you look closely at the photos of the physical design of the phone or see the user interface in action, it seems to lack the final 1% which makes the iPhone appear magical.

As Joel Spolsky wrote this week: it’s a games of inches.